A downloadable game for Windows and Linux

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Frost White

Input out, Frames in


Frost White is a fully remote multiplayer scene,

running on a single CPU core server.


Everything, including rendering, happens on the server.

Client only sends its input and displays received frames.


Can you wallhack?

No, what you see is what you get.

You get frames, not player positions.


Can you teleport?

No, you send your input (keyboard, mouse), not your position.


Can you run client on potato?

Yes, client does only network and window logic.


Use WASD to move.

Use mouse and arrow keys to look around.

Linux client has issues with fullscreen and mouse.


With avg ping of 40ms, game delivers 50 FPS with no significant lag.

Frame size is 16KB (128x128).

Player limit is 4.


CPU info

MHz: 2500

L1 cache: 32 KB

L2 cache: 4 MB

L3 cache: 16 MB



Download

Download NowName your own price

Click download now to get access to the following files:

frostwhite-win.zip 33 kB
frostwhite-lin.zip 774 kB

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